Difference between revisions of "LazerTagLadder"
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* Players mutually agree upon weapons, an arena (ie. "6th floor, no offices or stairwells"), and a starting location. Players shake hands from start location and initiate the guns' 60-second countdowns. The challenger can request an immediate rematch in the case of a tie. | * Players mutually agree upon weapons, an arena (ie. "6th floor, no offices or stairwells"), and a starting location. Players shake hands from start location and initiate the guns' 60-second countdowns. The challenger can request an immediate rematch in the case of a tie. | ||
* Players can challenge up to three places ahead. | * Players can challenge up to three places ahead. | ||
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* If the challenger wins the match, then the winner will take the losers place, with the loser and all intermediate players moving down one place. | * If the challenger wins the match, then the winner will take the losers place, with the loser and all intermediate players moving down one place. | ||
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* If a challenge is not responded to within 5 active school days then the challenger wins by default. | * If a challenge is not responded to within 5 active school days then the challenger wins by default. | ||
* Players may insist on a 2 day waiting period before being issued a rematch challenge. | * Players may insist on a 2 day waiting period before being issued a rematch challenge. |
Revision as of 08:28, 24 February 2006
The Ladder
- You (you@cs)
The Rules
- Players mutually agree upon weapons, an arena (ie. "6th floor, no offices or stairwells"), and a starting location. Players shake hands from start location and initiate the guns' 60-second countdowns. The challenger can request an immediate rematch in the case of a tie.
- Players can challenge up to three places ahead.
- If the challenger wins the match, then the winner will take the losers place, with the loser and all intermediate players moving down one place.
- If a challenge is not responded to within 5 active school days then the challenger wins by default.
- Players may insist on a 2 day waiting period before being issued a rematch challenge.
Other Ladders
See the FüßBallLadder and PingPongLadder.