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The Ladder

  1. You (you@cs)

The Rules

  • The two players must agree on weapons, an arena (ie. "6th floor, no offices or stairwells"), and a starting location. Players shake hands from start location and initiate the guns' 60-second countdowns.
  • If there's a tie (because time ran out and both players had the same number of tags), then the challenger can request an immediate rematch.
  • Players can challenge up to three places ahead.
  • If the challenger wins the match, then the winner will take the losers place, with the loser and all intermediate players moving down one place.
  • If a challenge is not responded to within 5 active school days then the challenger wins by default.
  • Players may insist on a 2 day waiting period before being issued a rematch challenge.

Other Ladders

See the FüßBallLadder and PingPongLadder.