Difference between revisions of "FüßBallLadder"
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− | == | + | == FüßBallLadder == |
# [http://www.cs.washington.edu/homes/isdal/ Tomas Isdal] (isdal@cs) | # [http://www.cs.washington.edu/homes/isdal/ Tomas Isdal] (isdal@cs) | ||
# Michael Piatek (piatek@cs) | # Michael Piatek (piatek@cs) | ||
− | # [http://www.cs.washington.edu/homes/toomim/ | + | # [http://www.cs.washington.edu/homes/toomim/ Mike Toomim] (toomim@cs) |
+ | # [http://www.cs.washington.edu/homes/weld/ Dan Weld] (weld@cs) | ||
+ | # [http://www.cs.washington.edu/homes/kgajos/ Krzysztof] (kgajos@cs) | ||
== The Rules == | == The Rules == | ||
* Players can challenge up to three places ahead. | * Players can challenge up to three places ahead. | ||
− | * If the | + | * If the challenger wins the match, then the winner will take the losers place, with the loser and all intermediate players moving down one place. |
* So far, we are playing one game only, win by 2 (if the game is tied 9-9, the win must be by 2 points). | * So far, we are playing one game only, win by 2 (if the game is tied 9-9, the win must be by 2 points). | ||
* If a challenge is not responded to within 5 active school days then the challenger wins by default. | * If a challenge is not responded to within 5 active school days then the challenger wins by default. | ||
* Players may insist on a 2 day waiting period before being issued a rematch challenge. | * Players may insist on a 2 day waiting period before being issued a rematch challenge. | ||
+ | |||
+ | == Other Ladders == | ||
+ | See the [[LazerTagLadder]] and [[PingPongLadder]]. |
Latest revision as of 19:24, 3 March 2006
FüßBallLadder
- Tomas Isdal (isdal@cs)
- Michael Piatek (piatek@cs)
- Mike Toomim (toomim@cs)
- Dan Weld (weld@cs)
- Krzysztof (kgajos@cs)
The Rules
- Players can challenge up to three places ahead.
- If the challenger wins the match, then the winner will take the losers place, with the loser and all intermediate players moving down one place.
- So far, we are playing one game only, win by 2 (if the game is tied 9-9, the win must be by 2 points).
- If a challenge is not responded to within 5 active school days then the challenger wins by default.
- Players may insist on a 2 day waiting period before being issued a rematch challenge.
Other Ladders
See the LazerTagLadder and PingPongLadder.