Difference between revisions of "PingPongLadder"
From PublicWiki
Line 21: | Line 21: | ||
# Lindsay Michimoto (lindsaym@cs) | # Lindsay Michimoto (lindsaym@cs) | ||
# Henrik Jernevad (jernevad@cs) | # Henrik Jernevad (jernevad@cs) | ||
+ | # Pravin Bhat (pro@cs) | ||
== The Rules == | == The Rules == | ||
* Players can challenge up to three places ahead. | * Players can challenge up to three places ahead. | ||
− | + | <font color=#ff0000> | |
− | * If the challenger wins the match, then the winner will take the losers place, with the loser and all intermediate players moving down one place. | + | * If the challenger wins the match, then the winner will take the losers place, |
+ | with the loser and all intermediate players moving down one place. | ||
+ | </font> | ||
* The outcome of a challenge is decided on best-of-three games. Games can be 11 or 21 point games. | * The outcome of a challenge is decided on best-of-three games. Games can be 11 or 21 point games. | ||
* If a challenge is not responded to within 5 active school days then the challenger wins by default. | * If a challenge is not responded to within 5 active school days then the challenger wins by default. |
Revision as of 23:15, 26 January 2006
The Ladder
- Benjamin Ylvisaker (ben8@cs)
- Mausam
- Raj Rao
- Tomas Isdal (isdal@cs)
- Valentin Razmov
- Susumu Harada
- John P John
- Alex Yates (ayates@cs)
- Karim Filali
- Suporn
- Tom Anderson (tom@cs)
- Jonah Cohen (jonah@cs)
- Benjamin Ylvisaker (left) (ben8@cs)
- Michael Piatek (piatek@cs)
- kayur
- Krzysztof Gajos (kgajos@cs)
- Colin Dixon (ckd@cs)
- Brian Van Essen (vanessen@cs)
- Colin Zheng (kzheng@cs)
- Lindsay Michimoto (lindsaym@cs)
- Henrik Jernevad (jernevad@cs)
- Pravin Bhat (pro@cs)
The Rules
- Players can challenge up to three places ahead.
- If the challenger wins the match, then the winner will take the losers place,
with the loser and all intermediate players moving down one place.
- The outcome of a challenge is decided on best-of-three games. Games can be 11 or 21 point games.
- If a challenge is not responded to within 5 active school days then the challenger wins by default.
- Players may insist on a 2 day waiting period before being issued a rematch challenge.
FußBallLadder
See the FußBallLadder.