Difference between revisions of "PingPongLadder"

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* Players can challenge up to three places ahead.  
 
* Players can challenge up to three places ahead.  
 
<font color=#ff0000>
 
<font color=#ff0000>
* If the challenger wins the match, then the winner will take the losers place,  
+
* If the challenger wins the match, then the winner will take the losers place, with the loser and all intermediate players moving down one place.  
with the loser and all intermediate players moving down one place.  
 
 
</font>
 
</font>
 
* The outcome of a challenge is decided on best-of-three games. Games can be 11 or 21 point games.
 
* The outcome of a challenge is decided on best-of-three games. Games can be 11 or 21 point games.

Revision as of 23:15, 26 January 2006

The Ladder

  1. Benjamin Ylvisaker (ben8@cs)
  2. Mausam
  3. Raj Rao
  4. Tomas Isdal (isdal@cs)
  5. Valentin Razmov
  6. Susumu Harada
  7. John P John
  8. Alex Yates (ayates@cs)
  9. Karim Filali
  10. Suporn
  11. Tom Anderson (tom@cs)
  12. Jonah Cohen (jonah@cs)
  13. Benjamin Ylvisaker (left) (ben8@cs)
  14. Michael Piatek (piatek@cs)
  15. kayur
  16. Krzysztof Gajos (kgajos@cs)
  17. Colin Dixon (ckd@cs)
  18. Brian Van Essen (vanessen@cs)
  19. Colin Zheng (kzheng@cs)
  20. Lindsay Michimoto (lindsaym@cs)
  21. Henrik Jernevad (jernevad@cs)
  22. Pravin Bhat (pro@cs)

The Rules

  • Players can challenge up to three places ahead.

  • If the challenger wins the match, then the winner will take the losers place, with the loser and all intermediate players moving down one place.

  • The outcome of a challenge is decided on best-of-three games. Games can be 11 or 21 point games.
  • If a challenge is not responded to within 5 active school days then the challenger wins by default.
  • Players may insist on a 2 day waiting period before being issued a rematch challenge.


FußBallLadder

See the FußBallLadder.