Difference between revisions of "PingPongLadder"
From PublicWiki
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* Players can challenge up to three places ahead. | * Players can challenge up to three places ahead. | ||
* If the higher ranked player is defeated, then the players switch places. | * If the higher ranked player is defeated, then the players switch places. | ||
− | * The outcome of a challenge is decided on best-of-three games. Games | + | * The outcome of a challenge is decided on best-of-three games. Games are 10 point games. |
* If a challenge is not responded to within 5 active school days then the challenger wins by default. | * If a challenge is not responded to within 5 active school days then the challenger wins by default. | ||
* Players may insist on a 2 day waiting period before being issued a rematch challenge. | * Players may insist on a 2 day waiting period before being issued a rematch challenge. |
Revision as of 19:25, 10 January 2006
The Ladder
- Mausam
- Valentin Razmov
- Raj Rao
- Karim Filali
- Susumu Harada
- John P John
- Tomas "Swede" Isdal (isdal@cs)
- Tom Anderson (tom@cs)
- Alex Yates
- Suporn
- Benjamin Ylvisaker
- Michael Piatek (piatek@cs)
- Colin Dixon (ckd@cs)
- Krzysztof Gajos (kgajos@cs)
The Rules
- Players can challenge up to three places ahead.
- If the higher ranked player is defeated, then the players switch places.
- The outcome of a challenge is decided on best-of-three games. Games can be 11 or 21 point games.
- If a challenge is not responded to within 5 active school days then the challenger wins by default.
- Players may insist on a 2 day waiting period before being issued a rematch challenge.
FußBallLadder
- Tomas "Swede" Isdal (isdal@cs)
- Michael Piatek (piatek@cs)
Does anyone know how to create a wikipage? In that case, could someone move this to a new page called FußBallLadder...
The Rules
- Players can challenge up to three places ahead.
- If the higher ranked player is defeated, then the players switch places.
- The outcome of a challenge is decided on best-of-three games. Games are 10 point games.
- If a challenge is not responded to within 5 active school days then the challenger wins by default.
- Players may insist on a 2 day waiting period before being issued a rematch challenge.